An interesting take on DD. I liked the healing adition.
A downloadable game for Windows
Abaddon is the hebrew name for the angel of the abyss in the Bible (apocalypse 9:11). Today this is just my entry for the 38th LudumDare session. I did a paced FPS - a survival game in which you must fight against a horde of mischievous creatures in a little arena (50x50). The columns delimitate your small world. When you see them, it means that you are not far to the void. Be careful! Each creature has its own behavior : a skull follows you in a wave movement and explodes near of you. A ram twirls around you, trying to hit you. A spider is looking for fresh meat and it spits on you its poison. The monster comes from the ground and knocks you really hard...
Excepted the last specie, you cannot see how and where are spawned the enemies. I did many scripts to create an oppressive and darkly environement from which the creatures appear. You are always surounded by them. Kill them and try to do the best score which will be saved automatically in a leaderboard - the hall of fame. Using the LMB, you shoot fireballs, also using RMB, you shoot like with a shotgun, but its firerate is low. When you kill a monster or a spider, some blue dust appears. Passing through it, you gain health...
I guess that if you can (more or less) define how the spawn script works, you can elaborate an efficient strategy. Please play this game and tell me your point of view. I hope that you enjoy. Thank you. I wish you the best. Bye ++
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Hey! It's always interesting to se someone playing one of my old games. Thank you for your support. I would like to know what is your screen ratio because UI seems to me a little bit strange. Have a nice day ++
So that's just a clone of Devil Daggers?
Hello. To be honest, DD is really more interesting as a survival game. Mine has been created in less than a few days during the 38th LudumDare session. Don't expect an AAA game, but it seems to me that my project is fun. Thanks ++
The music is really AWESOME and everything feels so "clean" somehow. Really awesome. I played this live (2:15):
Some minor bugs as been fixed - jump and movements. Now you have an option - The All-Seeing Eye (a rear camera). Have fun ++