A downloadable game for Windows

There is a mysterious temple in outer space - a dimension which we cannot see without our StarDust activator. Some say that three immortal divinities are hidden in this ethereal sanctuary. Find them to be blessed - discovering their secrets, trying to reach the exit...

EXPLAINATION : This project is an exploration game. Using LMB you spray dust in a circle - face to you. Using RMB you display dust like with a paintbrush (up/down). Pressing space, you jump. Use WASD to move. F1 to display FPS (useful for stress test), 1/6 to change brush. Please read text on INTRO scene.

Be careful. When you walk on a purple tile, you bring on the dust dispersion.

PS: Playing with PageUp and PageDown you can change the LUT in-game. More than 300 LUTs are available and some of them are totally crazy  :/

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11/03/23 : I made a Post-Jam version of my entry with a better player controller - and many other features. Test it and leave a comment. I will appreciate any kind of help. Thank you. I wish you the best ++

PS : VFX under Unity is just incredible. I did a huge stress test with 10M particles and the graphics card is still quiet :)

11/12/23 :  Minor improvements - gameplay and visual. Technical release ++

11/30/23 : Visual Improvements - adding Hologram Video for test and Dust spread. New Dust Sprite. New technical realease ++

01/26/24: Technical demo with many new features :

Visual Improvements using a new color system. Coyote Time added. Trap included for another gameplay. New Dust Spreader model (Meteor). New background music. Procedural mesh generation for the hexasphere, video implementation, spectrum control, dust, decay, floating effect, etc...


02/19/24: Technical demo improvements. Visual improvements (wireframe/textured mode). Some bugs fixed, etc.

19/06/24: Technical demo improvements. Visual improvements (video). Some bugs fixed, etc.

11/08/24: Migration to Unity 6 for a better visual. Technical demo improvements. New player controller. Some bugs fixed, dust dispersion, more spread patterns for gun, etc.

11/21/24: New pattern for dust FX. Minor improvements, GPU optimisation, etc.

11/29/24: New pattern for dust FX. Minor improvements, GPU optimisation, new gameplay, etc.

06/05/25: Still working on this project. Minor improvements trying to add new features, erasing some...

07/07/25: Adding some animated character with particles. Some parts of the code have been updated and/or improved. Bugs fixed. Minor improvements.

07/10/25: New gameplay. LD54 entry has been deleted. Minor improvements...

Music by Florian_Stracker (Neptune).

https://florianstracker.itch.io


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Dev Note :
Finally, I finished a fundamental game according to this VFX prototype - a template which can be useful in order to create various games with weird aesthetic and hidden geometries. The gameplay works using those keys which have been explained above. I guess that you could end this game in less than 30 minutes. If you like it, please leave a comment or a feedback. I always appreciate it ++


Updated 4 days ago
StatusPrototype
PlatformsWindows
AuthorGeckoo1337
GenreAdventure
TagsLudum Dare 54

Download

Download
StarDust_Final.zip 127 MB

Comments

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5 billions particles and my graphics card is still quiet. Who says it better :)

(8 edits) (+2)

Some features have been updated and/or improved.